Async play-by-mail
Take your turn, get pinged when it's yours again — a lunch-break skirmish or a week-long war.
Bannerfall is asynchronous by design: play a full multiplayer campaign at your own pace with optional turn clocks from one to seven days (or no clock at all). Instant your-turn notifications mean you never have to be online at the same time as your rivals.
Play on your schedule
Bannerfall is asynchronous to the core. Take your turn whenever you have a moment; the game pings you the instant it's yours again.
- Optional turn clocks of one, two, three or seven days — or no clock at all for a relaxed game.
- Instant your-turn, defeated and game-over notifications, so you never have to be online at the same time as your rivals.
- A lunch-break skirmish or a war that runs for weeks — same game, your pace.
Keep exploring
LLM AI opponents
Face real large-language-model generals across fast, normal and hard tiers — or a free classic AI.
Eight rival factions
Eight banners, each with its own roster, colours, home ground and temperament.
The combat system
Stacks, strength, leadership, favored terrain and siege — combat you can actually reason about.
The full compendium
Every unit, ally, artifact, spell and location with complete stats.